Come riportato in precedenza, è stata rilasciata una patch per le versioni PC, PlayStation 3 e Xbox 360 di Call of Duty: Black Ops II, che va ad agire in diversi ambiti dello sparatutto in soggettiva Activision.
CVG riporta oggi l'elenco completo delle note legate all'aggiornamento, dove vengono esplicitate tutte le correzioni e gli aggiornamenti effettuati dal "cerotto" al gioco in questione e non sono pochi. Si tratta dei dettagli della patch uscita ieri su Xbox 360, il 17 novembre su PlayStation 3 e il 16 e 21 novembre su PC, tutti condensati qua sotto, per piattaforma.
Xbox 360 Title Update 1 Patch Notes
- Made infrastructure and performance improvements to Live Streaming.
- Made streaming performance improvements to video playback in CODTV.
- Addressed an issue where flight range parameters for airborne vehicles could be deleted in the middle of a match due to a network interruption. This fix resolves the following symptoms reported by the community:
- Escort drone flying under the map
- Inability to call in the Dragonfire
- FHJ-18 weapon level is now increased by destroying Scorestreak vehicles and aircraft.
- Care Package/AGR canister exploit has been addressed.
- Patched a small map exploit in Aftermath.
- Addressed a rare situation that would cause the Emblem Editor menu to overlap other menus.
- Balance pass on spawn influencers to improve cases causing non-optimal spawning under certain conditions.
- Improved performance for emblem uploads to prevent an occasional hang. If there is an error connecting to servers during an upload, you will now be able to re-try your save.
- Emblems and Clan tags will now appear correctly on the Assault Shield when stowed on the back.
- Addressed all reported UI error code messages.
- Elite Clan Friends list no longer actively sorts players when their status is updated. The player list will refresh after closing and re-opening the tab.
- Improved a number of emblem icons in the Emblem Editor.
- Junkyard IV reward added to Calling Cards.
- Made performance improvements to matchmaking and lobby timers to start matches faster.
- Addressed an issue contributing to the majority of reported freezes. A small number of low frequency cases continue to undergo investigation for the next patch update.
- Many backend updates have been made since launch to streamline servers for load balancing. This results in many general improvements to matchmaking, user content servers, leaderboards and online security.
- Made infrastructure and performance improvements to Live Streaming.
- Made streaming performance improvements to video playback in CODTV.
- Addressed an issue where flight range parameters for airborne vehicles could be deleted in the middle of a match due to a network interruption. This fix resolves the following symptoms reported by the community:
- Escort drone flying under the map
- Inability to call in the Dragonfire
- FHJ-18 weapon level is now increased by destroying Scorestreak vehicles and aircraft.
- Care Package/AGR canister exploit has been addressed.
- Patched a small map exploit in Aftermath.
- Addressed a rare situation that would cause the Emblem Editor menu to overlap other menus.
- Balance pass on spawn influencers to improve cases causing non-optimal spawning under certain conditions.
- Improved performance for emblem uploads to prevent an occasional hang. If there is an error connecting to servers during an upload, you will now be able to re-try your save.
- Emblems and Clan tags will now appear correctly on the Assault Shield when stowed on the back.
- Addressed all reported UI error code messages.
- Elite Clan Friends list no longer actively sorts players when their status is updated. The player list will refresh after closing and re-opening the tab.
- Improved a number of emblem icons in the Emblem Editor.
- Junkyard IV reward added to Calling Cards.
- Max FOV increased to 90
- Fix: Horse falling through the world in Afghanistan when playing on some CPUs with 4 or more cores
- Fix: RC-XD and the AGR sinking into the map in MP when playing on some CPUs with 4 or more cores
- General performance improvements in SP, MP, and ZM for CPUs with 4 or more cores
- Fix: crash when a 7th player tries to join a 6 player league lobby
- Improved dedicated server matchmaking
- Fix: some cases of "Connection Interrupted" in MP while loading into a match
- Server connectivity improvements
- Fix for transmission errors during League Play
- Fix: crashing when running with no Audio device
- Fix: error when going into the sound options menu with no sound device
- Make sure laptops with both integrated and Nvidia GPUs always switch to the Nvidia GPU. This will fix bad performance, ability to join matches, and possible crashes
- Multi GPU performance improvements
- Livestreaming improvements
- Fixed freeze if the player tries to change graphics options after rendering a movie or live streaming
- Speed up going into Options menu in some cases
- Fix: Various additional errors, crashes, and other compatibility issues
Fonte: CVG